Objective

A Computer Science undergraduate seeking experience in the workforce. Always eager to learn new skills. A team worker, Critical thinker with problem-solving skills.

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Computer Science

2019 Sep - 2021 Oct, California State University East bay

  • Creating and managing social media websites and Learning Management Systems (LMS).
  • Using Open-Source tools and customizing them for user needs.
  • Creating infographics and motion graphics for marketing.
  • Quality control over websites.
  • Analyze traffic and spam.
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Experience

2021 Oct - Current

Team Member, California State University East Bay  CA 2015-2018


Interests

Game DEVELOPMENT

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mOTION GRAPHICS

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AND MORE

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Education

Bachelor of Science, Computer Science

California State University East Bay

courses taken

  • Analysis of Algorithms
  • Database Architicture
  • Principles of Network Security
  • Object Oriented Programming
  • Data Communication & Networking

programming languages

  • C, C++
  • Java
  • SQL
  • HTML
1+
Infographics
1+
Motion Graphics
1+
Video Tutorials
1+
Languages Used

Interests

Other Courses & Workshops

3D Modeling Basics (2021)

3D Modeling basics with Blender (online short course).

Intro to Metahumans (2021)

Intro to Unreal Engine's MetaHumans by Epic Games (online short course).

Mechanical & Electrical Engineering (2020)

A month long course be ex-NASA employee (Mark Rober). With hands-on projects.

After effects (Adobe Certified) 2019

An officially licensed Adobe course on After Effects for 20 hours.

Illustrator (Adobe Certified) 2019
An officially licensed Adobe course in Illustrator for 20 hours.
Green Screen Photography (2019)

Chroma Keying photography basics (online short course).

CSUEB Game Jam Workshops (2015-2019)

 By industry experts on game development with practical training in CSUEB.

GDC Workshops (2016)

Workshops from industry experts on game development in GDC (Game Developers Conference).

Foam Fabrication

Foam fabrication (online workshops & books). Showcased some of my work in Sacramento Game Development Expo, 2016.